A brief update.

So, quite a bit has been happening since my last post.  I have finished up a number of ASL scenarios, cautiously played through the introductory scenario of D-Day at Omaha Beach, got in a game of Warriors of God, began reading the rules for Skies Above the Reich, was charged for my forthcoming copy of Tank Duel from GMT games and received my copy of Dien Bien Phu: The Final Gamble (second edition) from Legion Wargames.

On the ASL front, more losses.  I just have to square with myself that I’m going to lose a lot.  But in two cases recently, I CAN blame the dice, as I was thoroughly shredded by my opponent’s dice in African Brothers and HKL 259.   I have been diced before, we all have, but it had been a long time for me.  African Brothers was so bad that Will apologized to me and all I could do was laugh.  HKL 259 got under my skin a bit.  I played a pretty good game and was in great shape to get a win when the dice bot decided to rip my heart out.  I also played a couple of night scenarios after my disaster in Budapest and I just can’t bring myself to like it, both were a complete mess and won’t be recounted on my blog.  My thanks to Jeff Buser for playing those with me.  He and I are now playing what I originally thought would be all of my Desert scenarios, but has turned out to be scenarios set in Africa.  One is already in the books.

My first play through of DDOB  went fairly well.  There is a lot of stuff to do as you assault the Normandy beach and I used the playing to get familiar with the turn process, how to move and clear obstacles and resolve German fire.  I never really got to the American attack process and will focus more on that when I give the introductory scenario a second go.  Then I will move to the basic game scenario and give a report here.

I had begun a game of Warriors of God last year on-line against Gary Guyton and we made it about half way through when I lost contact with him.  I have tried to contact him a couple of times since, with no luck.  I think he had some health issues and I hope nothing serious is keeping him from gaming.

So, Mike and I finished up an ASL scenario (another loss) and had a go at WoG.  This is a very popular game and I picked it up from MMP during one of their winter sales.  I’m glad I did.  Easy to learn, easy to play, difficult to win.  The basic nature of the map, rules and playing pieces are deceptive.  There is a lot of game behind the simpleness.  We played The Hundred Years War, and now we will give The Lion in Winter scenario a try and I will have a report here.

Bud and I are still  playing Hatten, we have slowed quite a bit now that the bowling season has started.  I would like to have a play as the Americans, so next summer we are going to flip it around and play it that way.  More reports from our campaign coming soon.

I think I may try to get up to Kansas City one Saturday this winter to see Dan, Paul and the KC boys for one of their game days.  We’ll see.

On to the AARs, thanks for reading.

One thought on “A brief update.

  1. I feel your pain with ASL and the dice. Sometimes strategy simply counts for nothing as the dice determine if you will be successful in anything you attempt. I myself only win about 40% of the time. But I love playing the game enough to keeep on trucking!


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